Last week Electronic Arts released its much-awaited expansion to Sims 3, and it's all about pets you customize, raise, and breed. Here's a fairly hilarious intro by Randall, he of honey badger fame:
Longtime Second Life users will recognize all these features, because they're all available in the very popular virtual pets offered in SL, such as Ozimals bunnies, cat-like Meeroos, and Amaretto horses. (Side note: Since there's an ongoing intellectual property lawsuit over the copyright to virtual breedable animals in SL, will Electronic Arts also get dragged into court too? Hint: No.)
Anyway, Sims 3 is quite popular with many longtime SLers, so I bet we'll see the virtual pet industry taking a hit (at least temporarily) as many of them rush to raise their sims pets. At the same time, this is also a very good opportunity for them and for Linden Lab, which has been marketing virtual pets in SL as a major feature. So if Sims 3 Pets does well, there's a new market they can market to. Judging by the videos, the SL pets are about on par in graphics quality as the Sims pets, though of course the animations and probably the AI are not as robust. However, SL pets are cheaper (Sims 3 Pets sells for about $32) and probably enable more diversity of activity. And I imagine Linden Lab CEO Rod Humble, who led development on the original Sims 3 game at Electronic Arts, knows all about this Pets spinoff, and is planning to incorporate similar functionality into SL's upcoming virtual animal/NPC functionality.
Another Sims 3 Pets video after the break:
Source: http://nwn.blogs.com/nwn/2011/10/sims-3-pets.html
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